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Upcoming Project :: Memorie Ultima Island Mix
Memorie Ultima Island Mix

Progress: ||||||||||||||||||| (19%)
Project Title: Memorie Ultima Island Mix

This is a newer project, and it's my most highest priority while Time RPG is being completed, this game will be done first, I hope. anyway, Here's the description.

RMN Description:

----Story----
Prologue: Getting started on the scene. The Monster Hunters get a break, I think... After Cid's rescue, of course. And discover Akiko's past Apartment with a specific key.

Part 1: Akiko was chosen to take the Hunter's Exam, the biggest exam around the world. It consists of various test of skill. Akiko has to do it to keep Cid's Base running.

----Characters----


Moon Tsubaki
--- Image and bio not yet updated---

---Image and bio not yet updated---



Ron Koda

---Image and bio not yet updated----

Sasuyah Tasubiki

---Character still in development

Kita Tsubaki

---Character not yet introduced---







----Features----
Side View With ATB and Overdrives, I already told you that!
PHS - For faster switching, Might not be in the Prologue though...
Special Encounters - The Screen goes gray scale for a little and you see monsters pup up when colored again, that and all characters go into position before battle.
A quick journal in the menu - Since you can only have 3 Characters in a party anyway.
A Virtual Generic PC OS in game - Use your official mouse to navigate through the Internet for information.
use Outfit Items to change Akiko's look - This his a map of some newer things. You can use these items to "change" Akiko's look, mostly give her a different outfit. However, you'll have to change back to her normal look before applying another.
Introducing Final Arena Mode - A Separate game mode that will be downloadable for free.

----What's going to be familiar?----
A couple Magic Quest Maps -- These will be edited versions of them.
The Sideview in general! -- It's a script, so yeah, It's going to be familiar.
Probably the Overdrive Items -- If you have played FFVII, then yes. Although I made it a bit more difficult. there are two requirements this time.
The Arena when completed -- yes, there will be an arena almost similar to FFVII, only they are random Effect Cards.
Party Arena Challenge -- You read right, this is an optional add-on, when the OFFICIAL Arena is done.
Small bit of VX - In animation and Sound Effect terms, VX joins with XP.

----Features that might need added----
Durami Icon - So you can tell it's different than other Daggers/Knives
Durami to level up without affecting other weapons - I wonder if there's a Script for that.
Items for Final Overdrive Techniques - one is done, now to do the rest!
More Weapons Armor - On that right now.
Arena Dungeon Mini Game - arena challenges with a Dungeon twist!

This game will be separated into parts, which in such each part will be an updated version, or a change, to the previous part. Also, I have been typing better since then, but I'm not perfect.


For Ultima Island Mix:
----Ultima Island Mix additions----
Challenge Arena Exclusives - A Challenge Arena Exclusive Challenge will be available in sometime later.
Secret Events - Events that weren't shown in the original, which links to the past, and the future of the game's world.
Airport with Side Quests - The Airport will be available when you get Transit working.
A completely different Window Skin Roster - A different choice in System Graphics, along with the three default choices.


Same as the original, The UI mixed parts will be released separately.

Project Updates
Updated on 20 Mar 2013

Continued Final Arena Mode, and made a short Part 1 Demo, but I'm not sure I can submit anything right now.

Updated on 04 Mar 2013

Started on Final Arena Mode for a bit.

Updated on 20 Jan 2013

Just for fun Added a Dating Game like extra (Part 1 and up)

Updated on 09 Dec 2012

Update time!!!!!

I have finished with the Prologue of the UI Mix, although it might not be that good as the original, but.... it's probably worth it.

Also about the airport BGM..... I made that with a Windows 8 app.

I'll be submitting it as soon as I can.

Updated on 25 Nov 2012

Sorry about the paused in this project. Well, it's done and difficulties are fixed. I had to reformat my Hard Drive, luckily I had a backup of this game, *phew!*. I hope my other project made it too.

Updated on 24 Nov 2012

Due to some technical issues, this is paused.

Updated on 19 Nov 2012

A couple of graphics edits, and am now adding the Airport, Doing this makes me want to submit the original here instead a long time ago, oh well, I can't be helped.

Updated on 18 Nov 2012

Original Prologue is done, now time for the mix.

Updated on 16 Nov 2012

The title of the game is now called Memorie.

Updated on 28 Oct 2012

Almost done with the final release of the original, that and when the new title comes out, the game title here will change too.

Updated on 16 Oct 2012

(Original, UI MIX) Introduced a new character, but is Deceased for the whole series.

Updated on 02 Oct 2012

Removed the Menu Journal due to it not doing anything

Removed the Achievements due to Spamming achievements over and over.....

Updated on 14 Sep 2012

For the original, I'm changing a couple of stuff....

This might take long.

Updated on 07 Sep 2012

Making a different Windowskin Roster (Windowskin choices) for the UI mix.

Updated on 07 Sep 2012

Starting Point in Prologue has changed...
(but you'll still be able to go to the old starting point after the new starting point is finished)

Pets can still be summoned in Battle, Along with the summoner who summoned it.

Updated on 04 Sep 2012

Game outfits are made for only one character.

Title still thinking of...

ATB Bar has been updated.

Updated on 26 Jul 2012

Close to completion of the original... Then the mods begin for Prologue.

Updated on 28 Jun 2012

Haven't done much, but....

Added Pets to summon in battle

About to add a PC like interface when on a PC (It's going to be cool... I hope....)

Changing the title, although UI Mix will still be in this project.

Updated on 09 Jun 2012

... ehh... almost done with original game deals.

Updated on 26 Mar 2012

Lost Flash Drive, I'm finding it while getting some more things done, like college.

Updated on 28 Feb 2012

Due to some recent Nascar BIG crash, the original is still getting new features...

Updated on 21 Feb 2012

Whoops! I meant final touches on prologue (the original) before modding it and bringing the modded here.

Updated on 21 Feb 2012

Giving the original Prologue finishing touches before adding it here

Latest Comments
Gretgor O' Lantern (Offline)
The only problem I found running your game was having to install RMXP in my computer, which took me some time and some patience.
pikachu 2127 (Offline)
That's because I kept the RTP chipsets and some more on there. I'll be pretty sure I'll get all that into the package later on.
pikachu 2127 (Offline)
I also used the default RTP music for now.
Gretgor O' Lantern (Offline)
Umm the same game with a different title?
pikachu 2127 (Offline)
Yeah... I was thinking of renaming the title for A LONG TIME.
pikachu 2127 (Offline)
And well.... this is what I came up with.
pikachu 2127 (Offline)
I need some BGM options for

The Airport
The new continent you can go to
And possibly a BGM option for Battles
LOLninja (Offline)
Omg it's pikachu

Custom BGM? I'd say you have better luck searching for existing BGMs and picking one you like. I used to be a real bastard and loot projects of the games I downloaded and played. Works wonders, though.
Gretgor O' Lantern (Offline)
Same.
pikachu 2127 (Offline)
Good point.... I better do the searching then.
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Gretgor O' Lantern says:
Sky, want to share?
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Awweeeze <3
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Man, I seriously need to share my IM contacts with you guys. I thought we were down for good this time.
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*!O_O!* ///////
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Penis. You want it? It's yours, my friend, as long as you have enough pussy.
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