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Project Title: Blobagotchi Advanced
Out with the old and in with the new, Blobagotchi Advanced has evolved graphically and I have Dragon Emperor to thank for that.
Okay enough with the life story, here it is, after months of doing nothing I finally decided to begin work on it again.
We'll start with a brief summary of what has been made shall we?

Life starts with an egg, there are 7 different blobs that can hatch and each one has their own unique abilities and behaviours.
I havent coded behaviours yet but I will get to it.
Food & Related Issues

We have a hungry orange blob, lets give him a feed, there are currently 7 different foods including:
Bacon
Banana
Cake
Chicken
Icecream
Leaf
Steak

Once some food appears the blob won't hesitate to eat it.

After a nice feed and a full stomach, you can expect a nice poop, make sure to potty train your blob or it will poop anywhere.

If there is an accident, your trusty spin sweeper will collect all the waste, be sure to use this as the place can get very dirty.
In sickness and in health
Various things can cause your blob to get sick, caring for it is essential...

Rain is a blob's worst enemy (except for blue ones), getting wet increases their chance of catching a cold, they need to be sheltered under an umbrella.
Another way of getting sick is through lack of eating, lack of sleep, or over feeding.
If a blob doesnt want its food then don't try to force feed it.

A sick blob shows this thought, it needs medicine and should get an injection immediately, however you need to pay attention to how it got sick in the first place, you may find that all it needs is a good feed, or a sleep.
Injection time.

Tired blobs enjoy their sleep, if you want to keep it happy, you'll do so.
Well, that's all I have to show...
I'd like to thank Dragon Emperor for his amazing graphic work, all people that have helped me with costume ideas, and you people for enjoying the game.
Other Things
Saving

Basic save system, nothing more to say really.
AMS (Accessory Movement System)

This allows you to give your blob's home your own personal touch, as you get new accessories, you will be able to place them where ever you want to, not only this, but it is essential to have, if your blob is hungry but it is raining, you can place the umbrella over the food, same goes with the potty and so forth.
Costumes

Yes, costumes can be found and purchased, there are currently 18 different hats and facial accessories, the best part is that they can be placed on your blob in any combination to add a personal touch.

Why not have a clown hat and goggles?
Shark's fin with a King's beard?
Top Hat and a Chicken's Beak?
It's all possible.
Battles

Battles are the new big thing with Blobagotchi, other blobs may enter your home, you can either try to befriend them, this can lead to a cheap attack by the enemy if they don't like you, or you can get the first attack and try to take it down.

Battle system is a Platformer styled DBS-esque ABS, basically it is a left/right movement scene and you select commands using the up/down arrows, you are in complete control of your blob and are capable of dodging or even countering attacks.
The base attack for a blob is 'Roll' and is easily avoided / defended against.

A counter attack

The defend command creates a small bubble around your blob, it absorbs some damage but not all of it.

Too weak to fight?
Try to scare your enemy away, inflate to 2x your normal size, however if the blob does not get scared at all, it won't if you keep trying.

Flee...
Remove your blob from the area, the enemy will wander around for a little while, realise there is nothing left and leave.
DEMO LINK
There is currently no demo available, I am busy tweaking a few things, but expect one soon, until that time, why not enjoy this...
OLD BLOBAGOTCHI: Version 1.21 Download!