| Upcoming Project :: The Cosmos Saga |
| The Cosmos Saga |
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Project Title: The Cosmos Saga
This is my 1st project that has been in developement for 2 years. The Cosmos Saga boasts a full range of custom graphics and a unique menu system. As for conflict (combat), you just to wait and see! CS is currently in the beta testing phases, should be ready for launch soon. Check out the screenshots. They do not represent the quality of the final product. -crystal sparrow studios -sdc productions 2009 |
| Project Updates |
Updated on 18 Sep 2009
Been a while since i updated. TCS has been keeping me really busy. I have revamped every aspect of the game. 90% of the bugs have been removed. Therefore, im forced to remove some features temporarily. I have also compressed the mp3 files to 80kbps inorder to reduce file size. High quality sound will be released with the SE (Special Edition) after each series. TSC S1 will be 30 megabytes. Estimated Playtime approx 5-7 hours. The game, in terms of graphics, are 95% custom made, we're aiming for 100 tho :-D. The first series can be expected within next week. I will update shortly.
Updated on 06 Jun 2009
95% Complete with the first Series, 75% Complete with the programming of the systems. Expected release date? June 12th 09'.
Two of the menu options were temporarily removed due to excessive
bugs I couldn't work out. Furthermore, I managed to remove files that weren't needed. When its finally released, I would like feedback, there are still plenty of bugs that need sorting out. I'll post some screenshots a little later. Crystal Sparrow 09'
Updated on 12 Apr 2009
The 1st series is 90% complete. Final bugs being fixed. I am also refreshing the menus/confl.systems. SDC is currently polishing the graphics. Story depth being added.
Updated on 09 Mar 2009
Having announced the release date, i have to mension that the 1st seriez will have many ommited featuress. Many bugs still roam undetectd. You are basically going to be testing it! Furthermore, everything else is going well. Some graphics have been tweeked.
I have mainly focuSed on the programming. Have a look at the new screenshots. Updating mmence a.s.a.p
Updated on 05 Mar 2009
Working on the menu and conflict engine. I have decided to release the 1st series just to give you all a taste of what's ahead. Loads n loadsa revamping/testing taking place. S1 expected to be 30mb in size. TCS Series 1 will be released on the 31st march 09. More screenshots will be available shortly. Keep an eye out ;-)
Updated on 25 Feb 2009
Lots of testing taking place at the moment. The 1st two series will are expected to be 3-4 hrs long. A total of 8 chapters. Depending on your element/occupation, you can develop skills in various ways. Special items called loot can either be sold, traded or transmuted into other items. Field abilities will help you navigate through some terrain. The menu needz a bit of tweaking, as well as the conflict engine. Locations will have plenty of hidden areas/chests.
Boss conflicts will be tough if you don't know what you're doing... Selecting A.I in conflict will kill your enemies with ease, but you will not receive bonus spoils though. 4 playable characters. You get to alter the stat growth of certain characters. Others become stronger in different ways.
A couple of mini-games have been added. Screenshots will be uploaded today.
Updated on 22 Feb 2009
TCS will have a customisable menu interface as well as field options. The game will use rm2k3s Std battle system, customised. The splash-art and charecters were done by an actual graphic artist. Conflict will be really hard, as i hate rpgs that you can finish without dying! In-game tutorials will guide you through the world of Aerion. I am currently revamping the cutsceneS. I know some of you are excited to try the game out, therefore i don't want to spoil anything. People who promise too much are usually a let down, trust me. Wot u c is wot u get! TCS will be available very soon. The first release will include two series (chapters). Keep a lookout for updates. |
 | This game is graphically awesome. I like the battle character animation and the CMS looks cool. But the face set looks weird. |  | Hmm, I like how they look shrunk down a bit, but there's still something off with them. Still, way better now for some reason. New DBS mod looks interesting too. :3 |  | Also, lol conformity. |  | Doez anyone know where i can upload my game? I heard UI only allows 5mb. TCS Series1 will be expected to be 25-30mb uncompressed. It would really speed up the process, thanx again for the support yall! Nd don't worry about the facesets, itz being upgraded constantly |  | http://www.mediafire.com/
>Media-Fire -..Or something"z maybe I guess?
Like that"Z^?
>I"z Hope your game is the Best"z too |  | Thanx alot, will upload shortly |  | Simply from the screenshots, this game looks very promising. |  | This game looks very promising love the CMS |  | ...
Very...
good. |  | So...where's the update?
Looks very promising, hopefully this gets completed. | | Add a Comment |
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Fuff says: from the rooftops Sky-Rifter says: >layout new mudnut says: also yay nicky is back <3 mudnut says: >new layout LOLninja says: Thanks, Gret. I might have missed you guys too.
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